World of Warcraft - US Warp Splinter - This guy has a little trick. His arcane volley is mathematical - it's the amount of enemies (to the Splinter) minus 4. That means you do NOT want to have pets or even totems (!) out, because the volley is no longer to one way and hits everyone fairly jhard if there are a lot - however, with just 5 enemies for him, only the MT will get hurt. If you really want to totems or pets, just go stand underneath him - although you will get hit by the stomp this way (it hurts much less than the volley, however). Depending on dps, you can burn down the adds or ignore them, whatever works best for you.
World of Warcraft - US Power Leveling Your basic heroic. Not too hard, not too easy either, and with a dedicated and good group you should be fine. The Tempest Peacekeepers have been nerfed in 2.1, and shouldn't cause any problems now. At the falcons and their keepers, CC or kill the keepers first, seeing as they like to direct the falcons to one specific person, which is ouchie. After Thorngrin, kill or CC the Gene-Splicers soon, seeing as they do a ranged AoE Death and Decay which hurts a lot in Heroic mode.
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